Lemon Launcher is a front end for MAME that is loosely based on Game Launcher by Dave Dribin. Lemon Launcher is designed for use in MAME Arcade Cabinets and is designed to make game selection easy with only a joystick and buttons. Any platform supported by SDL with a good C++ compiler should be able to run Lemon Launcher. The source is released under the GPL.
I just posted the 0.0.6 release. I've gone ahead and removed all reference to the word 'skin' and replaced it with 'theme'. Call me names if you like, but I'm a stickler for wording.
This release now supports changing the orientation of the interface (per a feature requested on sf.net). This feature is for people who have their arcade monitors mounted in weird places and/or rotated. (0 comments)
Version 0.0.5 has just been posted. Highlight of this release; more advanced controls over the interface look&feel. See the screenshot page for an example: (0 comments)
Keeping with past versions of lemon launcher I have posted a windows build. I used mingw to build and all required DLL's are included in the zip file. Testing was minimal since I'm not a windows user so feel free to post a message in the forums (or in the comments) if you find a bug. (0 comments)
I've posted the latest release of Lemon Launcher. This release is mainly a code cleanup release. Here are the highlights:
* uses standard configure/make/make install (autotools)
* build time parameter for setting config file path and default font (0 comments)